💡 Words with a Similar Meaning to "Programmed random occurrence"
Found via reverse dictionary — words that share a conceptual meaning.
| Word | Definition |
|---|---|
| lucknoun | Something that happens to someone by chance, a chance occurrence. |
| procnoun | (video games) A special and possibly random event, typically activated by clicking on an object. |
| prefabnoun | A prefabricated building. |
| auto-shufflenoun | (computing) A feature that automatically randomly reorders something, such as tracks in a playlist or the cards held in a game. |
| drag clicknoun | (video games) An instance of drag clicking (which includes multiple individual clicks). |
| incremental gamenoun | Synonym of idle game. |
| random functionnoun | (computing) A function that returns a random or pseudo-random value that is distributed according to a specific probability distribution associated with the function. |
| sequence breakingnoun | (video games, speedrunning) The performing of actions or obtaining of items out of the linear order intended by the game's designers, either as a challenge or in order to skip certain sections of the game. |
| pseudorandom number generatornoun | A device or algorithm that deterministically produces a succession of values that appear in an unpredictable sequence or apparently random order. |
| programmingnoun | (computing) The act of writing a computer program. |
| wizard modenoun | (video games, informal) A mode of play in roguelike games, allowing the player to create objects on demand, to be resurrected in the case of death, etc. |
| autoclickingnoun | The act of using a computer program in order to simulate clicking the mouse. |
| magic stringnoun | (programming) A text input that is never expected to be received in normal conditions and that activates otherwise hidden functionality. |
| game with a purposenoun | (video games) A computer game that serves some purpose for the people setting up the game by harnessing human abilities in an entertaining setting. |
| autoclicknoun | (computing) A software feature that simulates the click of a mouse button. |
| event-driven programmingnoun | (programming, paradigm) A programming paradigm where the flow of the program is determined by events. |
| autoplaynoun | (computing) Any software feature that plays (a video, a compact disc, etc.) automatically. |
| spawnernoun | (computing) A program which spawns objects or processes as needed |
| event-based programmingnoun | (programming, paradigm) Synonym of event-driven programming. |
| pseudorandomizationnoun | The generation of pseudorandom values |
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